计算社会科学

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  • 计算社会科学定义————
  • 计算社会科学发展历史————
  • 计算社会科学的研究方法————
  • 计算社会科学的应用与分支————

翻译整理截止日期:2020.5.8 18:00


Computational social science refers to the academic sub-disciplines concerned with computational approaches to the social sciences. This means that computers are used to model, simulate, and analyze social phenomena. Fields include computational economics, computational sociology, cliodynamics, culturomics, and the automated analysis of contents, in social and traditional media. It focuses on investigating social and behavioral relationships and interactions through social simulation, modeling, network analysis, and media analysis.[1]

Computational social science refers to the academic sub-disciplines concerned with computational approaches to the social sciences. This means that computers are used to model, simulate, and analyze social phenomena. Fields include computational economics, computational sociology, cliodynamics, culturomics, and the automated analysis of contents, in social and traditional media. It focuses on investigating social and behavioral relationships and interactions through social simulation, modeling, network analysis, and media analysis.

计算社会科学是指与社会科学计算方法有关的学术分支学科。这意味着计算机被用来建模、模拟和分析社会现象。领域包括计算经济学、计算社会学、动态学、文化学以及社交和传统媒体的内容自动分析。它着重于通过社会模拟、建模、网络分析和媒体分析来调查社会和行为关系和互动。



Definitions

定义

定义

There are two terminologies that relate to each other: Social Science Computing (SSC) and Computational Social Science (CSS). In literature, CSS is referred to the field of social science that uses the computational approaches in studying the social phenomena.

There are two terminologies that relate to each other: Social Science Computing (SSC) and Computational Social Science (CSS). In literature, CSS is referred to the field of social science that uses the computational approaches in studying the social phenomena.

有两个相互关联的术语: 社会科学计算(SSC)和计算社会科学(CSS)。在文献中,CSS 指的是社会科学领域,它使用计算方法来研究社会现象。

On the other hand, SSC is the field in which computational methodologies are created to assist in explanations of social phenomena.

On the other hand, SSC is the field in which computational methodologies are created to assist in explanations of social phenomena.

另一方面,南南合作是一个领域,其中计算方法创建,以协助解释社会现象。



Computational social science revolutionizes both fundamental legs of the scientific method: empirical research, especially through big data, by analyzing the digital footprint left behind through social online activities; and scientific theory, especially through computer simulation model building through social simulation.[2][3] It is a multi-disciplinary and integrated approach to social survey focusing on information processing by means of advanced information technology. The computational tasks include the analysis of social networks, social geographic systems,[4] social media content and traditional media content.

Computational social science revolutionizes both fundamental legs of the scientific method: empirical research, especially through big data, by analyzing the digital footprint left behind through social online activities; and scientific theory, especially through computer simulation model building through social simulation. It is a multi-disciplinary and integrated approach to social survey focusing on information processing by means of advanced information technology. The computational tasks include the analysis of social networks, social geographic systems, social media content and traditional media content.

计算社会科学彻底改变了科学方法的两个基本支柱: 实证研究,特别是通过大数据,通过分析社会在线活动留下的数据痕迹; 科学理论,特别是通过社会模拟建立计算机模拟模型。利用先进的信息技术进行以信息处理为核心的社会调查是一种多学科、综合的方法。计算任务包括分析社交网络、社交地理系统、社交媒体内容和传统媒体内容。



Computational social science work increasingly relies on the greater availability of large databases, currently constructed and maintained by a number of interdisciplinary projects, including:

Computational social science work increasingly relies on the greater availability of large databases, currently constructed and maintained by a number of interdisciplinary projects, including:

计算社会科学工作越来越依赖于大型数据库的更大可用性,这些数据库目前由一些跨学科项目建立和维护,包括:

  • The Seshat: Global History Databank, which systematically collects state-of-the-art accounts of the political and social organization of human groups and how societies have evolved through time into an authoritative databank.[5] Seshat is affiliated also with the Evolution Institute, a non-profit think-tank that "uses evolutionary science to solve real-world problems."


  • D-PLACE: the Database of Places, Languages, Culture and Environment, which provides data on over 1,400 human social formations[6]







  • Clio-Infra a database of measures of economic performance and other aspects of societal well-being on a global sample of societies from 1800 CE to the present


  • The Google Ngram Viewer, an online search engine that charts frequencies of sets of comma-delimited search strings using a yearly count of n-grams as found in the largest online body of human knowledge, the Google Books corpus.




The analysis of vast quantities of historical newspaper[10] and book content[11] have been pioneered in 2017, while other studies on similar data[12] showed how periodic structures can be automatically discovered in historical newspapers. A similar analysis was performed on social media, again revealing strongly periodic structures.[13]

The analysis of vast quantities of historical newspaper and book content have been pioneered in 2017, while other studies on similar data showed how periodic structures can be automatically discovered in historical newspapers. A similar analysis was performed on social media, again revealing strongly periodic structures.

对大量历史报纸和书籍内容的分析在2017年开创了先河,而对类似数据的其他研究表明,周期结构可以在历史报纸中自动发现。在社交媒体上也进行了类似的分析,再次揭示了强烈的周期性结构。

历史

Historical map of research paradigms and associated scientists in sociology and complexity science.

本词条改编自相应维基百科页面

大背景

In the past four decades, computational sociology has been introduced and gaining popularity 模板:According to whom. This has been used primarily for modeling or building explanations of social processes and are depending on the emergence of complex behavior from simple activities.[14] The idea behind emergence is that properties of any bigger system do not always have to be properties of the components that the system is made of.[15] The people responsible for the introduction of the idea of emergence are Alexander, Morgan, and Broad, who were classical emergentists. The time at which these emergentists came up with this concept and method was during the time of the early twentieth century. The aim of this method was to find a good enough accommodation between two different and extreme ontologies, which were reductionist materialism and dualism.[14]

计算社会学在过去的四十年里诞生并获得了极大的关注。它最先是用在建模和解释那些从简单的活动中涌现出复杂行为的社会过程。[14] “涌现”背后的思想就是一个大系统表现出来的属性并不一定格式其组成部分的属性。[16] 引入涌现思想的人是Alexander, Morgan, 和 Broad,这些都是古典的涌现学家(emergentist),他们在二十世纪初期提出了这个概念和方法,目的是为同一论(reductionist materialism)二元论(dualism)这两个针锋相对的观念体系寻找一个足够好的平衡。

While emergence has had a valuable and important role with the foundation of Computational Sociology, there are those who do not necessarily agree. One major leader in the field, Epstein, doubted the use because there were aspects that are unexplainable. Epstein put up a claim against emergentism, in which he says it "is precisely the generative sufficiency of the parts that constitutes the whole's explanation".[14]

尽管涌现思想在计算社会学的建立中扮演着重要的角色,却也有人不同意这个思想,代表人物就是爱泼斯坦(Joshua M. Epstein)。爱泼斯坦怀疑涌现思想的作用,因为有些方面是无法解释的。他作出了一番反对涌现思想的宣言:“各个部分的生成性自足构成了全部现象的解释(the generative sufficiency of the parts that constitutes the whole's explanation)”[14]

Agent-based models have had a historical influence on Computational Sociology. These models first came around in the 1960s, and were used to simulate control and feedback processes in organizations, cities, etc. During the 1970s, the application introduced the use of individuals as the main units for the analyses and used bottom-up strategies for modeling behaviors. The last wave occurred in the 1980s. At this time, the models were still bottom-up; the only difference is that the agents interact interdependently.[14]

基于主体的模型(Agent-based models)对计算社会学有着历史性的意义。这些模型最早出现在20世纪六十年代,用于模拟组织和城市等的控制和反馈机制。在七十年代时,基于主体的建模引入了个体(individual)作为主要的建模单元进行分析,闭关使用自底向上的策略来对行为建模。八十年代时发生的主要改变则是主体们的交互时独立的。[14]

Systems theory and structural functionalism

In the post-war era, Vannevar Bush's differential analyser, John von Neumann's cellular automata, Norbert Wiener's cybernetics, and Claude Shannon's information theory became influential paradigms for modeling and understanding complexity in technical systems. In response, scientists in disciplines such as physics, biology, electronics, and economics began to articulate a general theory of systems in which all natural and physical phenomena are manifestations of interrelated elements in a system that has common patterns and properties. Following Émile Durkheim's call to analyze complex modern society sui generis,[17] post-war structural functionalist sociologists such as Talcott Parsons seized upon these theories of systematic and hierarchical interaction among constituent components to attempt to generate grand unified sociological theories, such as the AGIL paradigm.[18] Sociologists such as George Homans argued that sociological theories should be formalized into hierarchical structures of propositions and precise terminology from which other propositions and hypotheses could be derived and operationalized into empirical studies.[19] Because computer algorithms and programs had been used as early as 1956 to test and validate mathematical theorems, such as the four color theorem,[20] some scholars anticipated that similar computational approaches could "solve" and "prove" analogously formalized problems and theorems of social structures and dynamics.

系统论和功能主义

在战后时期,万尼瓦尔·布希的微分分析器、约翰·冯·诺伊曼的细胞自动机、诺伯特·维纳的模控学 与克劳德·夏农的信息论在技术系统中成为模拟与暸解复杂度具有影响力的典范。相对应地,在像是物理学、生物学、电子学,和经济学等学门的科学家开始表述一种一般性的系统理论,其中所有自然与物理现象皆为一个系统中具有相同模式与性质的相关元素的展现。  随着艾弥尔·涂尔干以实事求是的方式分析复杂现代社会的呼声[21] ,战后结构功能主义社会学家如塔尔科特·帕森斯利用这些构成元素之间系统化与阶层化互动的理论,来尝试生成宏大而统一的社会学理论,例如四种功能(AGIL paradigm)[18]。  如George Homans等社会学家辩称社会理论应该被形式化(正规化)(formalized),成为命题和精确术语的阶层结构,其他的命题与假设可以从中被推演出来并操作化以进行实证研究。[19] 由于电脑算法与程式早在1956年就已用来测试和验证数学定理,[22]例如四色定理,社会科学家与系统动力学家预期类似的计算取径可以类比地“解决”与“证明”正规化的问题,和社会结构与动力的理论。

Macrosimulation and microsimulation

By the late 1960s and early 1970s, social scientists used increasingly available computing technology to perform macro-simulations of control and feedback processes in organizations, industries, cities, and global populations. These models used differential equations to predict population distributions as holistic functions of other systematic factors such as inventory control, urban traffic, migration, and disease transmission.[23][24] Although simulations of social systems received substantial attention in the mid-1970s after the Club of Rome published reports predicting that policies promoting exponential economic growth would eventually bring global environmental catastrophe,[25] the inconvenient conclusions led many authors to seek to discredit the models, attempting to make the researchers themselves appear unscientific.[26][27] Hoping to avoid the same fate, many social scientists turned their attention toward micro-simulation models to make forecasts and study policy effects by modeling aggregate changes in state of individual-level entities rather than the changes in distribution at the population level.[28] However, these micro-simulation models did not permit individuals to interact or adapt and were not intended for basic theoretical research.[29]

宏观模拟与微观模拟

到了1960年代晚期与1970年代早期,社会科学家使用更为可得的电脑科技对组织、产业、城市,与全球人口进行控制与回馈过程的宏观模拟。这些模型使用微分方程,将人口分布视为其他系统性因素(如存货控管、都市交通、迁徙、疾病传染等)的整体计算型函数(holistic functions)来进行预测。罗马俱乐部根据对于全球经济的模拟而出版了预测全球环境浩劫的报告。[30][31] 尽管在这份报告发表后的1970年代中期,对社会体系的模拟因而得到了大量的关注,[32] 然而模型的结果被认为对于模型的假设非常敏感(在罗马俱乐部的例子中,仅有少数的证据支持),亦暂时使得这初生的领域失去可信度。[26][33] 对于利用计算工具来预测宏观的社会与经济行为产生的怀疑渐增,因此社会科学家将其注意力转向了微观模拟模型(microsimulation),借由模拟个人层级个体的状态渐进改变,而非人口层级的分布的改变,社会学家们作出了预测,也研究政策的效果[34]。 然而,这些微观模拟模型并未允许个体进行互动或适应,其目的也非基本理论研究[29]

元胞自动机与基于主体的建模

20世纪七十到八十年代,数学家和物理学家尝试建模和分析怎样从简单的单元,比如原子中,产生全局现象,比如复杂材料才低温、磁场、和湍流中的属性。[35] 科学家们使用元胞自动机(Celluer Automata),设定了一个只由方格组成的系统,每个方格就是一个“元胞(cell)”。每个元胞只能有有限个状态,元胞在各个状态间的转换条件只由紧贴着该元胞的周围元胞状态决定。元胞自动机与人工智能技术和微型计算机的所获得的进步一同为混沌理论复杂系统等研究领域的建立做出重大贡献,同时也重新唤起了人们在理解交叉学科的复杂物理和社会系统的兴趣。众多致力于研究复杂科学的科研组织也是建立于这个时候:圣塔菲研究所由一群来自洛斯阿拉莫斯国家实验室的物理学家在1984年发起,密歇根大学的BACH小组也是在八十年代中期成立的。

这一轮元胞自动机的研究范式催生了使用基于主体建模(Agent-based Modeling)的第三次社会模拟浪潮。和宏观模拟类似,这些模型强调了自底向上的设计思想,但采用了四个不同于宏观建模的假设:自主(autonomy)、独立(interdependency)、简单规则(simple rules)、和适应性行为(adaptive behavior)。[29] 相比于预测的准确度,基于主体的建模更加强调理论的建立。[36] 在1981年,数学家与政治学家罗伯特·阿克塞尔罗德与演化生物学家威廉·汉密尔顿一同在《Science》杂志上发表了一篇名为《合作的进化(The Evolution of Cooperation)》的经典论文,其中使用了基于主体的建模来展示了在囚徒困境的博弈中,当主体们(agents)只遵循简单的、自利的规则时,也可以在互惠的原则上建立稳定的社会合作。[37] 阿克塞尔罗德和汉密尔顿展示了每个主体只要遵循(1)第一轮时选择合作(2)下一轮重复上一轮对方的做法这两条简单规则,就可以在没有社会权威的情况下建立起合作与惩罚的规范。[37] 九十年代学者们如William Sims Bainbridge, Kathleen Carley, Michael Macy,和John Skvoretz建立起了广义互惠、偏见、社会影响和组织信息处理等主题的基于主体的模型。在1999年,Nigel Gilbert发表了第一本关于社会模拟的教科书《Simulation for the social scientist》,并创立了与其相关的期刊《Journal of Artificial Societies and Social Simulation》。


数据挖掘与社交网络分析

Independent from developments in computational models of social systems, social network analysis emerged in the 1970s and 1980s from advances in graph theory, statistics, and studies of social structure as a distinct analytical method and was articulated and employed by sociologists like James S. Coleman, Harrison White, Linton Freeman, J. Clyde Mitchell, Mark Granovetter, Ronald Burt, and Barry Wellman.[38] The increasing pervasiveness of computing and telecommunication technologies throughout the 1980s and 1990s demanded analytical techniques, such as network analysis and multilevel modeling, that could scale to increasingly complex and large data sets. The most recent wave of computational sociology, rather than employing simulations, uses network analysis and advanced statistical techniques to analyze large-scale computer databases of electronic proxies for behavioral data. Electronic records such as email and instant message records, hyperlinks on the World Wide Web, mobile phone usage, and discussion on Usenet allow social scientists to directly observe and analyze social behavior at multiple points in time and multiple levels of analysis without the constraints of traditional empirical methods such as interviews, participant observation, or survey instruments. Continued improvements in machine learning algorithms likewise have permitted social scientists and entrepreneurs to use novel techniques to identify latent and meaningful patterns of social interaction and evolution in large electronic datasets.

和其他社会系统计算模型的发展轨迹不同,社交网络分析(Social Network Analysis)诞生自20世纪七十到八十年代,是图论、统计学和社会结构研究等科研进展所催生出来的分析方法,被许多社会学家,如 James Samuel Coleman, Harrison White, Linton Freeman, J. Clyde Mitchell, Mark Granovetter, Ronald Burt, and Barry Wellman等采用。[39] 八十到九十年代计算和通信技术的持续普及呼唤着网络科学多层次建模等可以适用于越来越复杂和大体量数据集的分析技术。最近的计算社会学浪潮并没有使用计算机模拟,而是使用了网络分析和高级统计技术对计算机数据库里的行为数据做分析。电子邮件、即时通信消息、万维网上的超链接、手机使用数据、新闻组内的讨论内容等电子记录让社会学家们得以在多时间点多个层面上直接观察和分析社会行为,避免了访谈、参与观察等传统实证方法(traditional empirical methods)的约束。[40] 机器学习算法的持续进步则更进一步允许社会学家和企业发现大规模数据集中隐藏的社会交互和演化的模式。 [41][42]

Narrative network of US Elections 2012[43]

The automatic parsing of textual corpora has enabled the extraction of actors and their relational networks on a vast scale, turning textual data into network data. The resulting networks, which can contain thousands of nodes, are then analysed by using tools from Network theory to identify the key actors, the key communities or parties, and general properties such as robustness or structural stability of the overall network, or centrality of certain nodes.[44] This automates the approach introduced by quantitative narrative analysis,[45] whereby subject-verb-object triplets are identified with pairs of actors linked by an action, or pairs formed by actor-object.[43]

Narrative network of US Elections 2012[43]

语料库自动解析技术可以大规模地抽取文本中的实体,以及实体间的关系,以将文本形式数据转化成网络形式数据。生成的网络可以包含成千上万个节点,随后应用网络理论等工具加以分析,即可发现关键结点、重点社群等,以及更加广泛的网络属性,比如健壮性和结构稳定性,或者结构洞等。[46]如此,我们可以自动执行定量叙事分析(quantitative narrative analysis)中的技术,[47]识别“主语-谓语-宾语”这样的三元组或者“主语-宾语”这样的二元组。[43]

计算内容分析

Content analysis has been a traditional part of social sciences and media studies for a long time. The automation of content analysis has allowed a "big data" revolution to take place in that field, with studies in social media and newspaper content that include millions of news items. Gender bias, readability, content similarity, reader preferences, and even mood have been analyzed based on text mining methods over millions of documents.[48][49][50][51][52] The analysis of readability, gender bias and topic bias was demonstrated in Flaounas et al.[53] showing how different topics have different gender biases and levels of readability; the possibility to detect mood shifts in a vast population by analysing Twitter content was demonstrated as well.[54]

The analysis of vast quantities of historical newspaper content has been pioneered by Dzogang et al.,[55] which showed how periodic structures can be automatically discovered in historical newspapers. A similar analysis was performed on social media, again revealing strongly periodic structures.[56]


内容分析(content analysis)一直以来都是社会科学和媒体研究的传统组成部分。内容分析的自动化通过研究社交媒体和报刊杂志上数百万计的新闻内容,使得“大数据革命”惠及社会科学。性别偏向、可读性、内容相似度、读者偏好、甚至情绪等都文本挖掘方法在数百万文档里研究过了。[57][58][59][60][61] Flaounas et al.[62]这篇论文中对于可读性、性别偏向和主题偏向等进行了分析。论文展示了不同的主题有不同的性别偏向和可读性,还探讨了通过分析Twitter内容来识别人群的情绪变化的可能性。[63]

Dzogang et al.[64] 是大规模历史新闻内容分析的先驱,他们的研究展示了周期性结构如何可以通过历史新闻内容自动识别出来。在社交媒体领域也有相似的分析,同样揭示了很强的周期结构。[65]

研究方法

本词条改编自相应维基百科页面



以下部分内容来自中文wiki:繁体字的部分主要用于插入文献即可

数据库

計算社會科學日益依賴逐漸增加的大型資料庫,目前正由幾個跨領域計畫建置中或維護中的資料庫有:

  • 塞莎特(Seshat):全球歷史的資料庫,內容系統性的收集了關於內容群體政治社會組織的資訊,以及社會如何演化等。塞莎特隸屬於演化研究所,演化研究所為非營利智庫,目標為「利用演化科學來解決現實世界問題」。
  • D-PLACE:地方、語言、文化和環境資料庫,提供超過1400個人類社會形態的資料[66]
  • 文化演化圖集:是由彼得·百富勤(Peter N. Peregrie)所建立的考古資料庫[67]
  • CHIA:即歷史分析的協作資訊(Collaborative Information for Historical Analysis),是由匹茲堡大學主持的多學科合作項目,旨在將歷資訊資訊建檔,將數據與全球各地的研究機構連結起來。
  • 國際社會歷史研究所(International Institute of Social History):收集關於勞動關係,工人和勞動的全球社會歷史的資料。
  • Human Relations Area Files eHRAF Archaeology[68]
  • Human Relations Area Files eHRAF World Cultures[69]
  • Clio-Infra:從公元前1800年到現在的全球社會樣本的經濟績效和社會福利其他方面的資料庫。

對大量歷史報紙內容的分析率先顯示了如何自動發現週期性結構[70][71] ,對社群媒體進行類似的分析,也能看到明顯的週期性結構[72]


计算社会科学日益依赖大型的资料库,目前正由几个跨领域计划或维护中的资料库:

  • Seshat:全球历史的资料库,内容系统性的收集了关于内容群体政治社会组织的资讯,以及社会如何演化等。Seshat隶属于演化研究所,演化研究所为非营利智库,目标为“利用演化科学来解决现实世界问题”。
  • D-PLACE:地方、语言、文化和环境资料库,提供超过1400个人类社会形态的资料[5]。
  • 文化演化图集:是由彼得·百富勤(Peter N. Peregrie)所建立的考古资料库[6]。
  • CHIA:即历史分析的协作资讯(Collaborative Information for Historical Analysis),是由匹兹堡大学主持的多学科合作项目,旨在将历资讯资讯建档,将数据与全球各地的研究机构连结起来。
  • 国际社会历史研究所(International Institute of Social History):收集关于劳动关系,工人和劳动的全球社会历史的资料。
  • Human Relations Area Files eHRAF Archaeology[7]。
  • Human Relations Area Files eHRAF World Cultures[8]。
  • Clio-Infra:从公元前1800年到现在的全球社会样本的经济绩效和社会福利其他方面的资料库。
  • 对大量历史报纸内容的分析率先显示了如何自动发现周期性结构[9][10] ,对社群媒体进行类似的分析,也能看到明显的周期性结构[11]。

See also

参见

参见














References

参考资料

参考资料

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External links

外部链接

外部链接


  • PAAA: Pan-Asian Association for Agent-based Approach in Social Systems Sciences


  • CSSSA: Computational Social Science Society of the Americas




Category:Social sciences

类别: 社会科学

Category:Computational science

类别: 计算科学

Category:Computational fields of study

类别: 研究的计算领域



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