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自2007年以来,社交计算的研究已经变得越来越受科技、商业和政治等多个领域的研究人员和专业人士的欢迎。一项由华盛顿州立大学附属机构进行的研究使用了一个包含术语“社会计算”的学术论文潜在语义学,发现社会计算的主题集中在知识发现、知识共享和内容管理这三大主题中。社会计算作为一个整体继续改变信息科学的研究方向,将社会方面扩展到技术和企业领域。像谷歌、思科和福克斯这样的公司和行业已经投资了这样的项目。通过社会计算机研究可能要回答的问题包括如何形成稳定的社区,这些社区如何进化,知识如何创造和处理,人们如何积极参与等等。
 
自2007年以来,社交计算的研究已经变得越来越受科技、商业和政治等多个领域的研究人员和专业人士的欢迎。一项由华盛顿州立大学附属机构进行的研究使用了一个包含术语“社会计算”的学术论文潜在语义学,发现社会计算的主题集中在知识发现、知识共享和内容管理这三大主题中。社会计算作为一个整体继续改变信息科学的研究方向,将社会方面扩展到技术和企业领域。像谷歌、思科和福克斯这样的公司和行业已经投资了这样的项目。通过社会计算机研究可能要回答的问题包括如何形成稳定的社区,这些社区如何进化,知识如何创造和处理,人们如何积极参与等等。
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Currently, research in the areas of social computing is being done by many well known labs owned by [[Microsoft]] and [[Massachusetts Institute of Technology]]. The team at Microsoft has taken off with a mission statement of "To research and develop software that contributes to compelling and effective social interactions."<ref>{{Cite web|title = Social Computing - Microsoft Research|url = http://research.microsoft.com/en-us/groups/scg/|website = research.microsoft.com|access-date = 2015-04-23}}</ref>  They take a main focus on user-centered design processes.  They also add rapid prototyping combined with rigorous science to bring forth complete projects and research that can impact the social computing field.  Current projects being worked on by the Microsoft team include Hotmap,<ref>{{Cite journal|url = http://research.microsoft.com/apps/pubs/default.aspx?id=69446|title = Hotmap: Looking at Geographic Attention|date = November 2007|access-date = 2015-04-23|journal = Microsoft Research|last = Fisher|first = Danyel|volume = 13|issue = 6|pages = 1184–91|doi = 10.1109/TVCG.2007.70561|pmid = 17968063}}</ref> SNARF,<ref>{{Cite web|title = SNARF - Microsoft Research|url = http://research.microsoft.com/en-us/projects/snarf/|website = research.microsoft.com|access-date = 2015-04-23}}</ref> Slam,<ref>{{Cite web|title = SLAM - Microsoft Research|url = http://research.microsoft.com/en-us/projects/slam/|website = research.microsoft.com|access-date = 2015-04-23}}</ref> and [[Wallop]].  MIT, however, has a goal of creating software that shapes our cities<ref name="media.mit.edu">{{Cite web|title = Social Computing {{!}} MIT Media Lab|url = https://www.media.mit.edu/research/groups/social-computing|website = www.media.mit.edu|access-date = 2015-04-23}}</ref> and more in depth:<blockquote>"More specifically, (1) we create micro-institutions in physical space, (2) we design social processes that allow others to replicate and evolve those micro-institutions, and (3) we write software that enables those social processes.  We use this process to create more robust, decentralized, human-scale systems in our cities. We are particularly focused on reinventing our current systems for learning, agriculture, and transportation."<ref name="media.mit.edu"/></blockquote>The current research projects at the MIT social computing lab include The Dog Programming Language,<ref>{{Cite web|title = The Dog Programming Language|url = http://www.dog-lang.org/|website = www.dog-lang.org|access-date = 2015-04-23|url-status = dead|archive-url = https://web.archive.org/web/20150429141930/http://www.dog-lang.org/|archive-date = 2015-04-29}}</ref> Wildflower Montessori, and You Are Here.<ref>{{Cite web|title = You Are Here|url = http://youarehere.cc/|website = youarehere.cc|access-date = 2015-04-23}}</ref>  A broad overview of what to expect from newly started Wildflower Montessori is as follows:<blockquote>"Wildflower Montessori School is a pilot Lab School and the first in a new network of learning centers. Its aim is to be an experiment in a new learning environment, blurring the boundaries between coffee shops and schools, between home-schooling and institutional schooling, between tactile, multisensory methods and abstract thinking. Wildflower will serve as a research platform to test new ideas in advancing the Montessori Method in the context of modern fluencies, as well as to test how to direct the organic growth of a social system that fosters the growth and connection of such schools."<ref name="media.mit.edu"/></blockquote>
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Currently, research in the areas of social computing is being done by many well known labs owned by [[Microsoft]] and [[Massachusetts Institute of Technology]]. The team at Microsoft has taken off with a mission statement of "To research and develop software that contributes to compelling and effective social interactions."<ref>{{Cite web|title = Social Computing - Microsoft Research|url = http://research.microsoft.com/en-us/groups/scg/|website = research.microsoft.com|access-date = 2015-04-23}}</ref>  They take a main focus on user-centered design processes.  They also add rapid prototyping combined with rigorous science to bring forth complete projects and research that can impact the social computing field.  Current projects being worked on by the Microsoft team include Hotmap,<ref>{{Cite journal|url = http://research.microsoft.com/apps/pubs/default.aspx?id=69446|title = Hotmap: Looking at Geographic Attention|date = November 2007|access-date = 2015-04-23|journal = Microsoft Research|last = Fisher|first = Danyel|volume = 13|issue = 6|pages = 1184–91|doi = 10.1109/TVCG.2007.70561|pmid = 17968063}}</ref> SNARF,<ref>{{Cite web|title = SNARF - Microsoft Research|url = http://research.microsoft.com/en-us/projects/snarf/|website = research.microsoft.com|access-date = 2015-04-23}}</ref> Slam,<ref>{{Cite web|title = SLAM - Microsoft Research|url = http://research.microsoft.com/en-us/projects/slam/|website = research.microsoft.com|access-date = 2015-04-23}}</ref> and [[Wallop]].  MIT, however, has a goal of creating software that shapes our cities<ref name="media.mit.edu">{{Cite web|title = Social Computing {{!}} MIT Media Lab|url = https://www.media.mit.edu/research/groups/social-computing|website = www.media.mit.edu|access-date = 2015-04-23}}</ref> and more in depth:<blockquote>"More specifically, (1) we create micro-institutions in physical space, (2) we design social processes that allow others to replicate and evolve those micro-institutions, and (3) we write software that enables those social processes.  We use this process to create more robust, decentralized, human-scale systems in our cities. We are particularly focused on reinventing our current systems for learning, agriculture, and transportation."<ref name="media.mit.edu"/></blockquote>目前,微软(Microsoft)和麻省理工学院(Massachusetts Institute of Technology)旗下的许多知名实验室正在进行社会计算领域的研究。微软团队行动的使命是 "研究和开发有助于令人信服和有效的社会互动的软件 "。他们把主要精力放在以用户为中心的设计过程上,还使用快速原型涉及与严谨科学相结合的技术,以推出能够影响社会计算领域的完整项目和研究。微软团队目前正在进行的项目包括Hotmap、SNARF、Slam和Wallop。然而,麻省理工学院的目标是创造出能够更深入地塑造我们的城市的软件:“更具体地说,(1)我们在物理空间中创造一个微型机构;(2)我们设计可以重现和进化微型机构的社会过程;(3)我们通过编写软件使得这些社会过程成为可能。我们利用这个过程,在我们的城市中创造出更强大、更分散、更人性化的系统,尤其专注于重塑我们目前的学习、农业和交通系统。”
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目前,微软(Microsoft)和麻省理工学院(Massachusetts Institute of Technology)旗下的许多知名实验室正在进行社会计算领域的研究。微软团队行动的使命是 "研究和开发有助于令人信服和有效的社会互动的软件 "。他们把主要精力放在以用户为中心的设计过程上,还使用快速原型涉及与严谨科学相结合的技术,以推出能够影响社会计算领域的完整项目和研究。微软团队目前正在进行的项目包括Hotmap、SNARF、Slam和Wallop。然而,麻省理工学院的目标是创造出能够更深入地塑造我们的城市的软件:“更具体地说,(1)在物理空间中创造一个微型机构;(2)设计可以重现和进化微型机构的社会过程;(3)通过编写软件使得这些社会过程成为可能。尤其专注于重塑我们目前的学习、农业和交通系统。”
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The current research projects at the MIT social computing lab include The Dog Programming Language,<ref>{{Cite web|title = The Dog Programming Language|url = http://www.dog-lang.org/|website = www.dog-lang.org|access-date = 2015-04-23|url-status = dead|archive-url = https://web.archive.org/web/20150429141930/http://www.dog-lang.org/|archive-date = 2015-04-29}}</ref> Wildflower Montessori, and You Are Here.<ref>{{Cite web|title = You Are Here|url = http://youarehere.cc/|website = youarehere.cc|access-date = 2015-04-23}}</ref>  A broad overview of what to expect from newly started Wildflower Montessori is as follows:<blockquote>"Wildflower Montessori School is a pilot Lab School and the first in a new network of learning centers. Its aim is to be an experiment in a new learning environment, blurring the boundaries between coffee shops and schools, between home-schooling and institutional schooling, between tactile, multisensory methods and abstract thinking. Wildflower will serve as a research platform to test new ideas in advancing the Montessori Method in the context of modern fluencies, as well as to test how to direct the organic growth of a social system that fosters the growth and connection of such schools."<ref name="media.mit.edu"/></blockquote>
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我们利用这个过程,在我们的城市中创造出更强大、更分散、更人性化的系统。我们特别关注于重塑我们现有的学习、农业和交通系统。“麻省理工学院社会计算实验室目前的研究项目包括狗编程语言、 Wildflower Montessori 和 You Are Here。蒙台梭利野花学校是一所试点实验学校,也是一个新的学习中心网络中的第一所。它的目标是在一个新的学习环境中进行实验,模糊咖啡店和学校之间、家庭教育和机构教育之间、触觉、多感官方法和抽象思维之间的界限。野花将作为一个研究平台,在现代流动的背景下测试推进蒙台梭利方法的新思想,以及测试如何引导社会系统的有机增长,促进这些学校的发展和联系。”
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“更具体地说,(1)我们在物理空间中创造微型机构; (2)我们设计社会过程,允许其他人复制和进化这些微型机构; (3)我们编写软件,使这些社会过程成为可能。我们利用这个过程,在我们的城市中创造出更强大、更分散、更人性化的系统。我们特别关注于重塑我们现有的学习、农业和交通系统。“麻省理工学院社会计算实验室目前的研究项目包括狗编程语言、 Wildflower Montessori 和 You Are Here。蒙台梭利野花学校是一所试点实验学校,也是一个新的学习中心网络中的第一所。它的目标是在一个新的学习环境中进行实验,模糊咖啡店和学校之间、家庭教育和机构教育之间、触觉、多感官方法和抽象思维之间的界限。野花将作为一个研究平台,在现代流动的背景下测试推进蒙台梭利方法的新思想,以及测试如何引导社会系统的有机增长,促进这些学校的发展和联系。”
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== The difference between computational social science and computer science 计算社会科学与计算机科学的区别 ==
 
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== The difference between computational social science and computer science ==
   
[[Computational social science]] can be defined as the interdisciplinary investigation of the social universe on many scales, ranging from individual actors to the largest grouping through the medium of computation.
 
[[Computational social science]] can be defined as the interdisciplinary investigation of the social universe on many scales, ranging from individual actors to the largest grouping through the medium of computation.
 
[[Computer science]] is the study of the principles and use of computers to study experimentation and theories.
 
[[Computer science]] is the study of the principles and use of computers to study experimentation and theories.
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