第627行: |
第627行: |
| == Related subjects 相关主题 == | | == Related subjects 相关主题 == |
| | | |
− | 1. 人工智能传统上是使用自上而下的方法,而人工生命通常是自下而上的。
| |
− |
| |
− | 2. 人工化学最初是生命界中抽象化学反应过程的一种方法。
| |
− |
| |
− | 3. 进化算法是弱生命原理应用于优化问题的实际应用。已经设计出许多优化算法,这些算法借鉴或密切反映了生命技术。主要区别在于通过解决问题的能力而不是寻找食物、繁殖或避免死亡的能力来明确定义agent的适用性。人们经常使用以下与进化算法密切相关的方法:
| |
− | *蚁群优化
| |
− |
| |
− | *细菌菌落优化
| |
− |
| |
− | *遗传算法
| |
− |
| |
− | *基因编程
| |
− |
| |
− | *群智能
| |
− |
| |
− | 4. 多主体系统 –多主体系统是由环境中多个交互的智能主体组成的计算机化系统。
| |
− |
| |
− | 5. 进化艺术使用人工生命中的技术和方法来创造新的艺术形式。
| |
− |
| |
− | 6. 进化音乐也使用类似的技术,但其领域主要应用于音乐而非视觉艺术。
| |
− |
| |
− | 7. 生物产生和生命起源有时也采用人工生命的方法。
| |
| | | |
| #[[Artificial intelligence]] has traditionally used a [[Top-down and bottom-up design|top down]] approach, while alife generally works from the bottom up.<ref>{{cite web |url=http://lggwg.com/wolff/aicg99/stern.html |title=AI Beyond Computer Games |accessdate=2008-07-04 |archiveurl=https://web.archive.org/web/20080701040911/http://www.lggwg.com/wolff/aicg99/stern.html |archivedate=2008-07-01 |url-status=dead }}</ref> | | #[[Artificial intelligence]] has traditionally used a [[Top-down and bottom-up design|top down]] approach, while alife generally works from the bottom up.<ref>{{cite web |url=http://lggwg.com/wolff/aicg99/stern.html |title=AI Beyond Computer Games |accessdate=2008-07-04 |archiveurl=https://web.archive.org/web/20080701040911/http://www.lggwg.com/wolff/aicg99/stern.html |archivedate=2008-07-01 |url-status=dead }}</ref> |
| | | |
| Artificial intelligence has traditionally used a top down approach, while alife generally works from the bottom up. | | Artificial intelligence has traditionally used a top down approach, while alife generally works from the bottom up. |
− |
| |
| | | |
| | | |
第659行: |
第636行: |
| | | |
| Artificial chemistry started as a method within the alife community to abstract the processes of chemical reactions. | | Artificial chemistry started as a method within the alife community to abstract the processes of chemical reactions. |
− |
| |
| | | |
| | | |
第667行: |
第643行: |
| | | |
| | | |
− | #*[[Ant colony optimization]] | + | #*[[Ant colony optimization]] |
| | | |
− | *Ant colony optimization | + | #*[[Bacterial colony optimization]] |
| | | |
| + | #*[[Genetic algorithm]] |
| | | |
− | #*[[Bacterial colony optimization]] | + | #*[[Genetic programming]] |
| | | |
− | *Bacterial colony optimization | + | #*[[Swarm intelligence]] |
| | | |
| | | |
| + | #[[Multi-agent system]] – A multi-agent system is a computerized system composed of multiple interacting intelligent agents within an environment. |
| | | |
− | #*[[Genetic algorithm]]
| + | Multi-agent system – A multi-agent system is a computerized system composed of multiple interacting intelligent agents within an environment. |
| | | |
− | *Genetic algorithm
| |
| | | |
| + | #[[Evolutionary art]] uses techniques and methods from artificial life to create new forms of art. |
| | | |
| + | Evolutionary art uses techniques and methods from artificial life to create new forms of art. |
| | | |
− | #*[[Genetic programming]]
| |
| | | |
− | *Genetic programming
| + | #[[Evolutionary music]] uses similar techniques, but applied to music instead of visual art. |
| | | |
| + | Evolutionary music uses similar techniques, but applied to music instead of visual art. |
| | | |
| | | |
− | #*[[Swarm intelligence]]
| |
| | | |
− | *Swarm intelligence
| + | #[[Abiogenesis]] and the origin of life sometimes employ alife [[methodology|methodologies]] as well. |
| | | |
| + | Abiogenesis and the origin of life sometimes employ alife methodologies as well. |
| | | |
| | | |
− | #[[Multi-agent system]] – A multi-agent system is a computerized system composed of multiple interacting intelligent agents within an environment.
| + | 1.传统[[人工智能]]使用[[自上而下]]的方法,而人工生命通常是自下而上的。 |
− | | |
− | Multi-agent system – A multi-agent system is a computerized system composed of multiple interacting intelligent agents within an environment.
| |
| | | |
| + | 2.[[人工化学]]最初是作为人工生命界中抽象化学反应过程的一种方法。 |
| | | |
| + | 3.[[进化算法]]是弱人工生命原理在优化问题的实际应用。许多优化算法都借鉴或密切反映了人工生命的技术。主要区别在于通过解决问题的能力而不是寻找食物、繁殖或避免死亡的能力来明确定义agent的适用性。主要区别在于前者明确地通过解决问题的能力来定义代理的适应性,而非单纯寻找食物、繁殖或避免死亡的能力。以下是与人工生命密切相关并经常使用的进化算法列表: |
| | | |
− | #[[Evolutionary art]] uses techniques and methods from artificial life to create new forms of art.
| + | *[[蚁群优化]](Ant colony optimization) |
| | | |
− | Evolutionary art uses techniques and methods from artificial life to create new forms of art.
| + | *[[细菌菌落优化]](Bacterial colony optimization) |
| | | |
| + | *[[遗传算法]](Genetic algorithm) |
| | | |
− | #[[Evolutionary music]] uses similar techniques, but applied to music instead of visual art.
| + | *[[基因编程]](Genetic programming) |
| | | |
− | Evolutionary music uses similar techniques, but applied to music instead of visual art.
| + | *[[群体智能]](Swarm intelligence) |
| | | |
| + | 4.多代理系统是指在一个环境中由多个交互的智能代理组成的计算机系统 |
| | | |
| + | 5.进化艺术使用人工生命中的技术和方法来创造新的艺术形式。 |
| | | |
− | #[[Abiogenesis]] and the origin of life sometimes employ alife [[methodology|methodologies]] as well.
| + | 6.进化音乐也使用类似的技术,但其领域主要应用于音乐而非视觉艺术。 |
| | | |
− | Abiogenesis and the origin of life sometimes employ alife methodologies as well.
| + | 7.生物创生和生命起源有时也会采用人工生命的方法。 |
| | | |
| == History 历史== | | == History 历史== |