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| 此词条暂由Bnustv整理和审校,带来阅读不便,请见谅。 | | 此词条暂由Bnustv整理和审校,带来阅读不便,请见谅。 |
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− | {{Other uses}}
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− | {{Use dmy dates|date=September 2017}}
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− | {{More citations needed|date=November 2016}}
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− | [[File:Rockettes 2239918515 96df95270e.jpg|[[文件:Syc.gif|缩略图|节拍器同步]]|链接=Special:FilePath/Rockettes_2239918515_96df95270e.jpg|替代=|有框]]
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− | Synchronized dancers
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− | 同步舞者
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| + | [[File:Syc.gif|节拍器同步|链接=Special:FilePath/Syc.gif|alt=节拍器同步|左|有框]] |
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| 所谓同步synchronization的本意是指某事物或现象同时进行、同时产生,比如音画同步、动作同步等。 | | 所谓同步synchronization的本意是指某事物或现象同时进行、同时产生,比如音画同步、动作同步等。 |
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| 等等。 | | 等等。 |
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− | == Transport == | + | |
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| Time-keeping and synchronization of clocks is a critical problem in long-distance ocean navigation. Before [[radio navigation]] and [[Radionavigation-satellite service|satellite-based navigation]], navigators required accurate time in conjunction with astronomical observations to determine how far east or west their vessel traveled. The invention of an accurate [[marine chronometer]] revolutionized marine navigation. By the end of the 19th century, important ports provided [[time signal]]s in the form of a signal gun, flag, or dropping [[time ball]] so that mariners could check and correct their chronometers for error. | | Time-keeping and synchronization of clocks is a critical problem in long-distance ocean navigation. Before [[radio navigation]] and [[Radionavigation-satellite service|satellite-based navigation]], navigators required accurate time in conjunction with astronomical observations to determine how far east or west their vessel traveled. The invention of an accurate [[marine chronometer]] revolutionized marine navigation. By the end of the 19th century, important ports provided [[time signal]]s in the form of a signal gun, flag, or dropping [[time ball]] so that mariners could check and correct their chronometers for error. |
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− | | + | ==Communication== |
− | == Communication == | |
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| {{further|Synchronization in telecommunications}} | | {{further|Synchronization in telecommunications}} |
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| 同步是以下领域的一个重要概念: | | 同步是以下领域的一个重要概念: |
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− | * [[Synchronization (computer science)|Computer science]] (In computer science, especially [[parallel computing]], synchronization refers to the coordination of simultaneous [[thread (computing)|threads]] or [[Process (computing)|processes]] to complete a task with correct runtime order and no unexpected [[race condition]]s.) | + | *[[Synchronization (computer science)|Computer science]] (In computer science, especially [[parallel computing]], synchronization refers to the coordination of simultaneous [[thread (computing)|threads]] or [[Process (computing)|processes]] to complete a task with correct runtime order and no unexpected [[race condition]]s.) |
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− | * [[Cryptography]]
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− | * [[Lip sync]] | + | *[[Cryptography]] |
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− | * [[Multimedia]] | + | *[[Lip sync]] |
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− | * [[Rhythm]] | + | *[[Multimedia]] |
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− | * [[Neural synchronization|Neuroscience]] | + | *[[Rhythm]] |
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− | * Photography | + | *[[Neural synchronization|Neuroscience]] |
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− | * [[Physics]] (The idea of [[simultaneity]] has many difficulties, both in practice and theory.) | + | *Photography |
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− | * [[Oscillator sync|Synthesizers]] | + | *[[Physics]] (The idea of [[simultaneity]] has many difficulties, both in practice and theory.) |
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− | * Telecommunication | + | *[[Oscillator sync|Synthesizers]] |
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− | ** [[Frame synchronization]] | + | *Telecommunication |
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− | ** [[Synchronization (video)]] | + | **[[Frame synchronization]] |
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| + | **[[Synchronization (video)]] |
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− | == Dynamical systems == | + | == Dynamical systems== |
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| {{See also|Synchronization of chaos}} | | {{See also|Synchronization of chaos}} |
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− | | + | ==Human movement== |
− | == Human movement == | |
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| {{primary sources|section|date=February 2017}} | | {{primary sources|section|date=February 2017}} |
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− | | + | ==Uses== |
− | == Uses == | |
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| {{prose|section|date=May 2019}} | | {{prose|section|date=May 2019}} |
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− | * Film synchronization of image and sound in [[sound film]]. Synchronization is important in fields such as [[digital telephony]], video and [[digital audio]] where streams of sampled data are manipulated. More sophisticated film, video, and [[sound|audio]] applications use [[time code]] to synchronize audio and video.{{citation needed|date=March 2020}} | + | *Film synchronization of image and sound in [[sound film]]. Synchronization is important in fields such as [[digital telephony]], video and [[digital audio]] where streams of sampled data are manipulated. More sophisticated film, video, and [[sound|audio]] applications use [[time code]] to synchronize audio and video.{{citation needed|date=March 2020}} |
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− | * Synchronization of video frames from multiple cameras for [[3D reconstruction]]<ref>Moore, Carl, et al. "[https://ieeexplore.ieee.org/abstract/document/5636714/ Synchronization of images from multiple cameras to reconstruct a moving human]." 2010 IEEE/ACM 14th International Symposium on Distributed Simulation and Real Time Applications. IEEE, 2010.</ref> | + | *Synchronization of video frames from multiple cameras for [[3D reconstruction]]<ref>Moore, Carl, et al. "[https://ieeexplore.ieee.org/abstract/document/5636714/ Synchronization of images from multiple cameras to reconstruct a moving human]." 2010 IEEE/ACM 14th International Symposium on Distributed Simulation and Real Time Applications. IEEE, 2010.</ref> |
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− | * In [[electric power]] systems, [[alternator synchronization]] is required when multiple generators are connected to an electrical grid. | + | *In [[electric power]] systems, [[alternator synchronization]] is required when multiple generators are connected to an electrical grid. |
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− | * [[Arbiter (electronics)|Arbiters]] are needed in digital electronic systems such as [[microprocessor]]s to deal with asynchronous inputs. There are also electronic digital circuits called ''synchronizers'' that attempt to perform arbitration in one clock cycle. Synchronizers, unlike arbiters, are prone to failure. (See [[metastability in electronics]]). | + | *[[Arbiter (electronics)|Arbiters]] are needed in digital electronic systems such as [[microprocessor]]s to deal with asynchronous inputs. There are also electronic digital circuits called ''synchronizers'' that attempt to perform arbitration in one clock cycle. Synchronizers, unlike arbiters, are prone to failure. (See [[metastability in electronics]]). |
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− | * [[Encryption]] systems usually require some synchronization mechanism to ensure that the receiving cipher is decoding the right bits at the right time. | + | *[[Encryption]] systems usually require some synchronization mechanism to ensure that the receiving cipher is decoding the right bits at the right time. |
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− | * Automotive [[transmission (mechanics)|transmissions]] contain [[synchromesh|synchronizers]] that bring the toothed rotating parts (gears and splined shaft) to the same rotational velocity before engaging the teeth. | + | *Automotive [[transmission (mechanics)|transmissions]] contain [[synchromesh|synchronizers]] that bring the toothed rotating parts (gears and splined shaft) to the same rotational velocity before engaging the teeth. |
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− | * [[Flash synchronization]] synchronizes the [[Flash (photography)|flash]] with the [[Shutter (photography)|shutter]]. | + | *[[Flash synchronization]] synchronizes the [[Flash (photography)|flash]] with the [[Shutter (photography)|shutter]]. |
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| Some systems may be only approximately synchronized, or plesiochronous. Some applications require that relative offsets between events be determined. For others, only the order of the event is important. | | Some systems may be only approximately synchronized, or plesiochronous. Some applications require that relative offsets between events be determined. For others, only the order of the event is important. |
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− | | + | ==See also== |
− | == See also == | |
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| {{cmn|colwidth=18em| | | {{cmn|colwidth=18em| |
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| }} | | }} |
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− | * [[Synchronicity]], an alternative organizing principle to causality conceived by [[Carl Jung]]. | + | *[[Synchronicity]], an alternative organizing principle to causality conceived by [[Carl Jung]]. |
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− | }}
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| + | <nowiki>}}</nowiki> |
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− | == References == | + | ==References== |
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| {{reflist}} | | {{reflist}} |
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