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  • …ilibrium in biological systems. The replicator equation, evolutionary game theory, Markov processes and chemical reaction networks all describe the dynamics …ood diversity prevented it. The participants continued to move while their game scores were below optimal, but their individual moves did not consistently
    79 KB(11,612个字) - 2020年10月14日 (三) 22:13
  • …urcing'' (algorithm outsourcing) this hurdle. Finally, statistical [[graph theory]] is an emerging discipline which is developing sophisticated [[pattern rec …g-sourcing (algorithm outsourcing) this hurdle. Finally, statistical graph theory is an emerging discipline which is developing sophisticated pattern recogni
    110 KB(12,597个字) - 2022年4月29日 (五) 16:07
  • …ing their effects on the system as a whole. It combines elements of [[game theory]], [[complex systems]], [[emergence]], [[computational sociology]], [[multi …(software)|media player]]s, aeronautical [[flight simulator]]s, [[console game]]s, and [[Raster graphics editor|photo editor]]s. This contrasts with {{gli
    218 KB(30,012个字) - 2021年12月1日 (三) 11:05
  • …absence of a mathematical model of the environment. In economics and game theory, reinforcement learning may be used to explain how equilibrium may arise un …absence of a mathematical model of the environment. In economics and game theory, reinforcement learning may be used to explain how equilibrium may arise un
    77 KB(8,717个字) - 2024年2月21日 (三) 23:25
  • …result , such as [[simulation]], [[mathematical optimization]], [[queueing theory]] and other [[Stochastic process|stochastic-process]] models, [[Markov Deci …orial reasoning]] instead.<ref>Shafer, G. (2018). ''Pascal's and Huygens's game-theoretic foundations for probability''. [http://probabilityandfinance.com/
    73 KB(7,133个字) - 2023年1月21日 (六) 17:48
  • 20 KB(972个字) - 2022年3月19日 (六) 12:44
  • …intuitively cooperate but sometimes use deliberation to defect in one-shot games. Critically, selection never favors agents who use deliberation to overrid ==从博弈角度看生物的多细胞化 Games of multicellularity ==
    61 KB(4,970个字) - 2020年10月14日 (三) 21:02
  • …intuitively cooperate but sometimes use deliberation to defect in one-shot games. Critically, selection never favors agents who use deliberation to overrid ==从博弈角度看生物的多细胞化 Games of multicellularity ==
    65 KB(5,230个字) - 2020年10月14日 (三) 21:26
  • [[File:Game of life torus 100 100 1500.gif|right|500px|thumb|Interaction between a few …elay and in-group favor |journal=Computational & Mathematical Organization Theory |volume=14 |issue=2 |pages=57–83 |doi=10.1007/s10588-008-9024-4}}</ref> A
    15 KB(1,538个字) - 2021年1月20日 (三) 10:48
  • ==复杂社会系统中的危机:以智利事件为例的一个社会理论观点 (Crisis in complex social systems: A social theory view illustrated with the chilean case) == …differences between payoffs). To maximize efficiency and fairness in this game, players must coordinate on one of two equally advantageous equilibria. In
    135 KB(12,045个字) - 2020年10月14日 (三) 22:02
  • …lland]] and John H. Miller (1991). "Artificial Adaptive Agents in Economic Theory," ''American Economic Review'', 81(2), pp. [http://www.santafe.edu/media/wo …ord. [http://www.oup.com/us/catalog/general/subject/Economics/MacroeconomicTheory/?view=usa&ci=9780198288695 Description] and chapter-preview 1st-page [https
    27 KB(3,164个字) - 2020年10月27日 (二) 18:05
  • …hat see. As a scientific discipline, computer vision is concerned with the theory behind artificial systems that extract information from images. The image… …hat see. As a scientific discipline, computer vision is concerned with the theory behind artificial systems that extract information from images. The image…
    213 KB(24,580个字) - 2020年5月7日 (四) 15:02
  • …l as the [[computational problem]]s that can be solved using them. It is a theory in [[theoretical computer science]]. The word ''automata'' (the plural of… The study of the mathematical properties of such automata is automata theory. The picture is a visualization of an automaton that recognizes strings con
    48 KB(4,760个字) - 2021年8月8日 (日) 16:40
  • …udy, we arrive at a basic model explaining these observations based on the theory of phase transitions in complex systems. We studied the link between spatia == Google AI algorithm masters ancient game of Go ==
    70 KB(9,988个字) - 2020年10月14日 (三) 22:12
  • …hich data mining can be used to tackle important issues in complex network theory applications are illustrated. Finally, ways to achieve a tighter integratio == 研究多部门(Multi-sector)协调及自组织的一个演化博弈理论方法 (An Evolutionary Game Theoretic Approach to Multi-Sector Coordination and Self-Organization) ==
    91 KB(7,595个字) - 2020年10月14日 (三) 21:03
  • {{for|video game applications|Social simulation game}} …'s Game of Life|Game of Life]]. Unlike the von Neumann's machine, Conway's Game of Life operated by simple rules in a virtual world in the form of a 2-dime
    53 KB(6,228个字) - 2020年10月27日 (二) 23:03
  • …ks for images, speech, and time series |encyclopedia=The handbook of brain theory and neural networks |edition=Second |year=1995 |publisher=The MIT press |pa …the filters one pixel at a time. This leads to heavily [[intersection (set theory)|overlapping]] receptive fields between the columns, and to large output vo
    220 KB(25,639个字) - 2022年7月4日 (一) 10:44
  • [[File:Chaosgame.gif|thumb|right|250px|通过[[chaos game]] (动画) 构建的一个IFS]] …IFS,即使对于任何非空的闭合有界集<math>A</math>,也会发生这种收敛。)。任意接近''S''的随机元素可以通过下面描述的 "chaos game "获得。
    15 KB(901个字) - 2021年12月5日 (日) 13:06
  • …economic system as being coordinated by the price mechanism....in economic theory we find that the allocation of factors of production between different uses …economic system as being coordinated by the price mechanism....in economic theory we find that the allocation of factors of production between different uses
    178 KB(19,982个字) - 2022年6月29日 (三) 14:16
  • …ut|decision making as analyzed in psychology|a broader discipline|Decision theory}} …sbn=978-0805832679 |oclc=44775038 |chapter-url=http://www.its.caltech.edu/~theory/Godfrey-Smith.pdf}}</ref> Studies done at the [[University of Colorado]] ha
    147 KB(16,192个字) - 2022年3月25日 (五) 15:23

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